DirectX12 shipped in 2015 with a simple goal: give developers more control so games run faster, look better, and scale across ...
According to a handful of video game concept artists, it can actually make things harder. Talking to Edmond Tran from This ...
Intergalactic, announced in 2024, is going to be the most “ambitious” Naughty Dog game to date. This definitely has raised ...
Chainlink and The Graph partner to move enterprise data onchain, enabling institutions to query, secure, and scale blockchain adoption globally.
Game Rant on MSN
"If I Had to Give a Realistic Estimate..." Toby Fox Gives Update on Deltarune Progress
Toby Fox provides an official update on Deltarune Chapter 5's release window, still leaving questions about exactly when it ...
GameCentral speaks to the creator of Braid about his new game Order Of The Sinking Star, working from home, AI, and future ...
In a trend on Twitter pointing toward "The World’s first 100% AI Created Game," Peak gets targeted by an account.
Naughty Dog was expected to return to the crunch (at least temporarily) to meet the deadline imposed by Sony for the ...
Depending who you ask, AI-powered coding is either giving software developers an unprecedented productivity boost or churning ...
A new Bloomberg report says Naughty Dog has been pushing employees to work at least eight extra hours per week since late October in order to finish an internal demo of its upcoming sci-fi game ...
Intergalactic: The Heretic Prophet developers have been working extra hours and office days since October, according to a ...
With GPU architectures changing from being entirely graphics-focused and game rendering relying increasingly more on compute shaders, rather than classic vertex and pixel shaders, DirectX12 has gained ...
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