Anthony Taormina is an original member of the Game Rant team, having been part of the publication for 15 years. He coordinates content for all facets of the site and manages its social media, PR, and ...
Shiftall, the Japan-based creators behind MeganeX PC VR headsets, announced two new VR controller accessories at CES 2025—a SteamVR-compatible controller for PC VR, and a unique add-on to Quest Touch ...
Valve may be looking to cut corners and make VR mass adoption more likely in the process. A new patent has appeared for a new design of Valve’s VR controllers. Valve’s VR product is called the Valve ...
If a recent Bloomberg report from Mark Gurman holds true, not only is Apple not planning to release a motion controller for Vision Pro in the future, but it may not even support third-party VR ...
PortalVR 2.0 has officially launched, so you can now play VR games without actually wearing a headset. The app allows Meta ...
Unlike every other VR headset released over the past half-decade, Apple’s Vision Pro did not launch with controllers. The company’s landmark “spatial computer” may be correcting that error, according ...
Raul is a freelance writer with four years of writing and editing experience in games journalism. Currently, he is a News Writer at Game Rant and the Managing Editor of Final Weapon, a Japanese gaming ...
Imagine stepping into a virtual world where every touch, grab, and hold feels incredibly real. With Bstick, the handheld haptic VR controller, you can elevate your virtual reality experience to ...
Our expert, award-winning staff selects the products we cover and rigorously researches and tests our top picks. If you buy through our links, we may get a commission. I started with CNET reviewing ...
We've seen generations of hand-operated PlayStation controllers, but what about a peripheral designed for your feet? Sony's latest patent is just that. Sony's latest VR patent (US20230398438) is a ...
Early in the Apple Vision Pro development cycle, the company toyed with bespoke VR controllers for the headset, but ultimately decided that eye and finger tracking with cameras was the way to go. At ...