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BioWare, Mass Effect and Dragon Age
BioWare quietly lay off key Dragon Age team members while talking up the next Mass Effect
The layoff train has come for BioWare. A number of Dragon Age: The Veilguard staff are leaving the celebrated RPG
BioWare Betting It All On Mass Effect 5 After Even More Layoffs
BioWare general manager Gary McKay tried to explain the current state of the studio in a new blog post that was full of vague ambitions but light on actual specifics. We know that the studio has completely moved on from last year’s Dragon Age: The Veilguard and is focused entirely on making the next Mass Effect.
Dragon Age Developers Reveal They’ve Been Laid Off After BioWare Puts ‘Full Focus’ on Mass Effect
Key Dragon Age developers have announced they are leaving BioWare after the developer restructured to focus on the next Mass Effect. Yesterday, January 29, IGN reported that BioWare had moved a number of the studio’s developers onto other projects within EA as it focuses entirely on Mass Effect 5.
BioWare restructures after Dragon Age: Veilguard disappoints, full focus shifts to next Mass Effect
McKay said that a core team at BioWare is now full steam ahead on the next Mass Effect, which has been teased a couple of times over the past few years. Series veterans like Mike Gamble, Preston Watamaniuk, Derek Watts, Parrish Ley, and more are working on the game at this point in time.
A Strange Update About ‘Mass Effect 5’ With BioWare On The Brink
While corporate obfuscation is nothing new, the statement that BioWare just released about Mass Effect 5 and the larger status of the studio was nothing short of bizarre,
BioWare's 'Core Team' Working On Mass Effect 5 While Some Devs Move To Other EA Studios
Yep, this new update continues BioWare's commitment to more Mass Effect; this time explaining a bit more about how the studio is restructuring to make ME5 a reality. The Canadian studio now has "a core team" working on its upcoming sci-fi RPG, and some developers who helped make The Veilguard come to life have moved to other teams within EA.
BioWare restructures around Mass Effect
Once a studio capable of working on several projects at once, like concurrent Dragon Age and Mass Effect titles, the Edmonton-based developer known for its highly-praised narratives will be focusing on just one game at a time from now on.
BioWare slims down as it begins development of next Mass Effect
Development of the next Mass Effect has begun at BioWare, but the studio is slimming down with layoffs and reassignments.
1h
on MSN
BioWare veteran writer among those looking for work after post-Dragon Age: The Veilguard downsizing
Dragon Age and Mass Effect veteran Trick Weekes is among a group of BioWare veterans who have announced they are now ...
vg247
3h
As work on Mass Effect 5 properly gets going, BioWare says it's downsized, with "many" devs moved to other EA teams and some staff departures
BioWare has announced that it's undergone some restucturing as it shifts its full focus to the next Mass Effect game after ...
TheGamer on MSN
19h
EA Is Restructuring BioWare After Dragon Age: The Veilguard
The Veilguard was recently deemed an underperformer by EA. Following that, BioWare has announced that it's being restructured ...
GameSpot
19h
After Dragon Age: The Veilguard Comes Up Short, BioWare Undergoes Changes
BioWare is becoming a "more agile" and "focused" studio that aims to make "unforgettable" games, beginning with the next Mass ...
vg247
2h
It looks like the entirety of Dragon Age: The Veilguard's main credited writing team is now no longer working at BioWare
Every writer credited as being a part of the main writing team on Dragon Age: The Veilguard no longer appears to be working at BioWare, with a number of departures at various points in the past having ...
Game Rant on MSN
18h
EA is Restructuring BioWare
New reports indicate that Electronic Arts is currently restructuring BioWare as the studio starts the development of Mass ...
5d
on MSN
Former BioWare vet says the studio is focused on a single game 'for the first time maybe ever' with Mass Effect 5—and whether that's good or bad is anyone's guess
Use precise geolocation data and actively scan device characteristics for identification. This is done to store and access ...
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